Note that the decimation of the model has added defects which are not seen in the textured model.
Mark was recently engaged as a speaker for the Inside 3D Printing Expo.
Sadly, he was not able to make it for the event in person – sorry about that.
Sorry – the 50% off off has expired.
Anyway, here is an abridged webinar version of the talk …
Have a look at what Louise White from The Age had to say …
Anything’s possible with 3D printing
The rapid technological development of 3D imagery and 3D printing is so advanced that actors will only have to be filmed once before their image can be replicated for any facial expression; reefs can be transported and rebuilt around the world and soon you will be able to design and print your own surfboard at home.
And it is all happening right now.
Mark Ruff is an internationally acclaimed photographer who has received awards from around the globe. He has set up a company, 3D Body Scan, where 3D imaging is changing the future of motion pictures around the world.
“I didn’t invent the technology but I am certainly using it to my advantage,” Ruff says. “I use an 80 camera, 24 Mpx array, which instantaneously captures a body or face in what is called a near real-time system. Multiple cameras capture a decisive moment in time from many angles. When these frames are edited together, the moment appears frozen as we move it around.
“Time splice is able to provide all levels of production to provide a turnkey solution. This style of imagery resembles 3D modelling: a technique creating a model of a subject and manipulating it in 3D space. The big difference is that time splice captures the real world in 3D.”
Ruff says that in the movie The Curious Case of Benjamin Button, where Brad Pitt is born old and dies young, the actor was shot at his own age in every sequence, but 3D modelling and Paul Ekman’s FACS (facial action coding system) allowed post-production to age him and make him look younger, as well as transporting his head onto other people’s bodies.
“The reality is that you only need to shoot actors once now and you can manipulate their image to anything you want for the future,” he says.
Ruff, who says he is the only person in Australia developing this type of technology, is working with Hollywood producers and Australian sports bodies on 3D imagery.
He says the possibilities are endless.
“With broadcast, you can create a ‘fly-through’ effect where a sports player, for example, could appear in your living room; you can create characters for games based on real people; and for the fashion industry, you will only need to photograph people once and you will be able to fit and design garments for them interactively.”
Ruff says once a 3D model is created, it can easily be turned into a figurine and printed in full colour up to 34 centimetre tall.
You can see the full article here: